John Lester

Product Design, Immersive Learning, and Virtual Worlds in Montreal, Québec, Canada

John Lester

Product Design, Immersive Learning, and Virtual Worlds in Montreal, Québec, Canada

Me: Product Design + Management, UX, Immersive Learning, Community Development, Multiuser 3D Virtual Worlds, VR/AR, Unstructured Data Analytics, Blockchains + dApps

Immersive/collaborative learning, online education and community development are my lifelong passions, and I strongly believe the opportunity has never been greater to leverage software to educate, increase social good and positively change people’s lives.

As a self-employed independent consultant and contractor, I'm currently working on Product Design at Achievement Network, an education nonprofit that helps schools boost student learning with teaching that’s grounded in standards, informed by data, and built on the successful practices of educators around the country. I also serve on the Board of Directors of Virtual Ability Inc., a non-profit helping people with disabilities by building online communities of support using 3D virtual world technologies. And I use platforms like Unity, Unreal and Opensimulator to design and create immersive multiuser experiences with a focus on education and immersive learning.

Previously I was a Product Manager at OpenText where I was responsible for the strategy and vision of OpenText InfoFusion, software that brings search, content analytics and semantic annotation to unstructured information in enterprise environments. I've also been the Lead Technology Evangelist at Wiggle Planet, a startup developing a new platform for emotionally-intelligent animated characters living in the physical world via geolocation-based augmented reality. I was also Chief Learning Officer at ReactionGrid, developing 3D simulations and collaborative learning platforms for both academic and business clients.

From 2005-2010 I worked at Linden Lab where I led the development of the education and healthcare markets for the Second Life platform while evangelizing the innovative use of virtual worlds in research, art and immersive learning. I also worked at Massachusetts General Hospital and Harvard Medical School, creating online medical education systems and patient support communities.

I have a background in neuroscience research, and my hobbies include being a friend to animals and fixing old clocks.

Flowcrypt | Keybase

  • #productmanagement
  • #productdesign
  • #ux
  • #immersivelearning
  • #virtualworlds
  • Work
    • Contractor and Consultant